Nearly LOST Me
Last Wednesday's episode of LOST was precisely the kind of thing that I don't want to see from these writers. They took two characters that we've seen very little of and heard absolutely nothing from, and created an episode for them, apparently just to eliminate them. They could have saved themselves an episode by simply not including them among the survivors. And what's with this scientist/teacher guy, by the way? Where has he been all this time?
They need to stick to the current mysteries of the storyline, and not create new mysteries, such as "WTF are these writers thinking?", and "How can they be so intermittently cool and lame?" Right now, I'm more interested in those mysteries than I am the storyline's conundrums. And that's usually when a show jumps the shark.
It wasn't just the fact that the last episode was irrelevant and contributed nothing to the smaller or larger puzzles, it's that they not-so-cleverly included that damn teacher/scientist guy who tells them he's found a new spider species with a venom that doesn't kill, but creates a coma-like paralysis for a convenient 8 hours. For the spiders, they used what looked like garden variety silver Argiopes. But worst among their choices for this scenario has to be the whole pheromone thing. The teacher/scientist/annoying guy who will hopefully be killed in the next episode by a falling case of Dharma beer, conveniently laid out for us at the start of the episode that, once one of these spiders is killed, it emits a pheromone that attracts all others in its vicinity. I thought, gee, do you think that will be incorporated into this episode somehow?
Come on, Misters Damon Lindelof and Carlton Cuse...get on track, pick up the pieces of your annoying jigsaw puzzle, and start assembling them. LOST has gone from a show that I really like to a show that I love to hate. And I hate loving to hate things.
In the meantime, this guy's 10 ways to fix LOST are both dead on and hilarious.
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